maggie hon
Maggie Hon
Bootstrap Themes
UI / UX Designer + UI Developer based in Singapore, a tiny island in Southeast Asia.

I’m a UI/UX Designer and also a UI developer with 6 years of working experience on designing and developing digital products for startups and MNC businesses. I have worked with businesss to understand their business objectives and listening to users’ needs to enhance the communications on the digital world.

My Educations

Nanyang Technological University

2006 - 2009

Bachelor of Engineering (B.Eng.)(Hons), Electrical and Electronics Engineering

3dsense Media School

2014 - 2015

WDA Diploma in Animation, 3D Modelling

Work Experiences

  1. Design and create assets for mobile application(Goodii), web application(HR system), name cards, wall poster, logos, icons using Figma, iMovie and Photoshop
  2. Design application using user flow, basic research of the target audience, creating the persona based on our target audience age group and different background, culture of the countries
  3. Understand the business objective and create website like wegrowfi.com, simplly.com (WIP)
  4. Developed www.wegrowfi.com website using HTML and CSS
  5. Work closely with marketing, HR, copywriter, IT support, developers, project manager, interns in Singapore, Myanmar and Vietnam

  1. Designed User Interface(UI) and User Experience(UX) of an In-house Complimentary Reporting System Mobile App and aligned it with business goals
  2. Translated the existing UI design of Retail Membership Kiosk using HTML and CSS
  3. Worked closely with stakeholders, UI designer, Business Analyst and Project Manager

  1. Achieved business objectives and KPI with the followings
    • Identify the user challenges on both B2C and B2B websites.
    • Identified the needs of our prospect to convert to our loyal customers.
    • Increased the customer's experience with machine compare page which is adapted by Nespresso in other countries and 3rd most popular webpages based on number of unique views on Google analytics.
    • Improved the website engagement with creative hero's banners, new recipes pages, event pages, article pages, landing pages for different campaigns
    • Understood user behaviors
    • Performed A/B Testing
    • Conducted Usability testing
  2. Designed and translate UI/UX design to responsive web components/web pages on Nespresso E-commerce sites (B2C, B2B)
  3. Tools used are Google Optimizer, Google Analytics, Google data studio, SessionCam
  4. Managed projects like B2C Nespresso & U membership program, B2C Compare Machines, B2B Coffee Talks articles and Coffee Recipes.
  5. Created campaign-related content, static/dynamic banners, landing pages, and other web components
  6. Setup Google Tracker and open graph tags on webpages and follow technical SEO best practices.
  7. Worked closely with business, marketing, IT, developers, project managers, supply chain, coffee specialist and customers support team to achieve seamless customer experience.

  1. Designed UI/UX for in-house big data web applications(B2B), mobile applications(B2B) for retailers
  2. Designed icons and logos
  3. Developed responsive webpages for in-house big data web applications
  4. Developed hybrid mobile applications
  5. Intergrated frontend and backend using grails framework(JAVA)
  6. Prepared clients specification after understanding their expectations and requirements for cloud based applications (using Amazon AWS)
  7. Worked closely with Data Scientists and Data Engineers to display results related to object detection, forecasting, clustering, classification, prediction and more on the web applications

  1. Performed match-moving using Nuke and Mocha softwares to capture the camera motion
  2. Performed color correction and ensure the changes blends in the footage
  3. Prepared clean plate for the assigned footage, using Silhouette and Nuke softwares
  4. Performed composition skills on the footage

  1. Modelled high poly 3D characters and weapons using zbrush software
  2. Re-topo the high-resolution 3D characters mesh and weapons mesh to low poly mesh
  3. Unwrapped the low poly mesh onto the UV map neatly for easy modification which might be required
  4. Rendered the 3d characters and weapons in the shader of the Unity game engine
  5. Involved in game testing to ensure the technical bugs are detected and visually the graphics looked appealling

  1. Modelled 3D toon characters, equipments and other 3D assets, using Cinema4D
  2. Textured 3D assets
  3. Rendered stylized frame for motion graphic projects

  1. Involved in firmware design verification testing for firmware feature implementations on SAS and SCSI interfaces and customer specifications
  2. Involved in writing firmware test scripts and performance test scripts with forth language, c/c++ programming, and sometimes javascript depending on the applications
  3. Involved in setting up automatic and remotely test systems using Linux OS
  4. Provided 1-on-1 training for technicians to assist in carrying out the execution of manual testing, including the explanation of what were the requirements for the different tests

  1. Performed HDD physical failure analysis on any failures, like man-made failures, and jig-related failures, obtained from the production lines. Machines like SEM and Candela were used
  2. IPerformed evaluation on implemented or corrective measures to minimize failures
  3. Prepared yield reports for cleanroom production based on assigned project
  4. Reduced failures by analysing the data obtained from the production lines
  5. Led a group of technicians

  1. Performed calibration of PCR systems to ensure the accuracy of temperature captured for heating and cooling fell within the specifications whenever there was an implemented feature
  2. Scripted in LabView to capture the temperature results of new products
  3. Performed data analysis based on the captured information